SuperSocket 1.4 stable

Rating:        Based on 1 rating
Reviewed:  0 reviews
Downloads: 2190
Change Set: 68435
Released: Jul 6, 2011
Updated: Jul 6, 2011 by kerryjiang
Dev status: Stable Help Icon

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Release Notes

New features:

  • Made thread pool size configurable
  • Command filter
  • Connection filter
  • Windows Azure support
  • Made TCP keep alive options can be configurable
  • Mono support (Mono 2.10 or later)
  • Built-in Flash/Silverlight policy server
  • Support multiple command assemblies
  • Add more quickstart projects

Improvements:

  • Using TPL to deal multiple threads issues
  • Changed to process received data in working thread pool instead of completion port thread pool
  • Simplified and improved asynchronous extension
  • Improved performance log and data collecting API
  • Improved session fetching performance by session snapshot
  • Improved configuration code
  • Simplified CustomProtocol implementation
  • Improved CustomProtocol to support multiple commands in one receiving
  • Allowed CommandLineProtocol's encoding customizable

Bug fixes:

  • Fixed a bug that the method SendResponse(byte[] data) in UDP session hadn't been implemented
  • Fixed a bug that extra logging directory will be created if there are multiple server instances
  • Fixed bugs in receiving data in length or by mark

Other changes:

  • Changed clearIdleSession's default configuration value to false
  • Changed default charset of AppSession from default to UTF8
  • Changed serviceName to name for service configuration node
  • Shorten session log message

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