CodePlexProject Hosting for Open Source Software
in the last else: //when length = leftLength
BufferSegments.ClearSegements(); //add that line
NextCommandReader = GetMyCommandDataReader(commandName, commandDataLength);
Cool, thanks for your finding!
I suggest you take a look at SuperSocket 1.5 's custom protocol implementation, I think it is pretty easier than v1.4.
Are you sure you want to delete this post? You will not be able to recover it later.
Are you sure you want to delete this thread? You will not be able to recover it later.