Connection Filter

Connection Filter in SuperSocket is the interface which is used for filtering client connections. By connection filter, you can allow or disallow the client connections from the specified source.

Connection Filter interface is defined like below:
/// <summary>
/// The basic interface of connection filter
/// </summary>
public interface IConnectionFilter
    /// <summary>
    /// Initializes the connection filter
    /// </summary>
    /// <param name="name">The name.</param>
    /// <param name="options">The options.</param>
    /// <returns></returns>
    bool Initialize(string name, NameValueCollection options);
    /// <summary>
    /// Gets the name of the filter.
    /// </summary>
    string Name { get; }
    /// <summary>
    /// Whether allows the connect according the remote endpoint
    /// </summary>
    /// <param name="remoteAddress">The remote address.</param>
    /// <returns></returns>
    bool AllowConnect(IPEndPoint remoteAddress);

bool Initialize (string name, NameValueCollection options);
This method is used to initialize the connection filter, name is the name of Filter, options in the configuration file for this connection filter element.

string Name {get;}
Return Filter name

bool AllowConnect (IPEndPoint remoteAddress);
This method requires the client to achieve the endpoint to determine whether to allow connection to the server.

The following code implemented a connection filter which only allow connection from the specific ip range:
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Net;
using System.Text;
using SuperSocket.Common;
using SuperSocket.SocketBase;
namespace SuperSocket.QuickStart.ConnectionFilter
    public class IPConnectionFilter : IConnectionFilter
        private Tuple<long, long>[] m_IpRanges;
        public bool Initialize(string name, NameValueCollection options)
            Name = name;
            var ipRange = options.GetValue("ipRange");
            string[] ipRangeArray;
            if (string.IsNullOrEmpty(ipRange)
                || (ipRangeArray = ipRange.Split(new char[] { ',', ';' }, StringSplitOptions.RemoveEmptyEntries)).Length <= 0)
                throw new ArgumentException("The ipRange doesn't exist in configuration!");
            m_IpRanges = new Tuple<long, long>[ipRangeArray.Length];
            for (int i = 0; i < ipRangeArray.Length; i++)
                var range = ipRangeArray[i];
                m_IpRanges[i] = GenerateIpRange(range);
            return true;
        private Tuple<long, long> GenerateIpRange(string range)
            var ipArray = range.Split(new char[] { '-' }, StringSplitOptions.RemoveEmptyEntries);
            if(ipArray.Length != 2)
                throw new ArgumentException("Invalid ipRange exist in configuration!");
            return new Tuple<long, long>(ConvertIpToLong(ipArray[0]), ConvertIpToLong(ipArray[1]));
        private long ConvertIpToLong(string ip)
            var points = ip.Split(new char[] { '.' }, StringSplitOptions.RemoveEmptyEntries);
            if(points.Length != 4)
                throw new ArgumentException("Invalid ipRange exist in configuration!");
            long value = 0;
            long unit = 1;
            for (int i = points.Length - 1; i >= 0; i--)
                value += unit * points[i].ToInt32();
                unit *= 256;
            return value;
        public string Name { get; private set; }
        public bool AllowConnect(IPEndPoint remoteAddress)
            var ip = remoteAddress.Address.ToString();
            var ipValue = ConvertIpToLong(ip);
            for (var i = 0; i < m_IpRanges.Length; i++)
                var range = m_IpRanges[i];
                if (ipValue > range.Item2)
                    return false;
                if (ipValue < range.Item1)
                    return false;
            return true;

Then you need to update the configuration file to use this connection filter:
<?xml version="1.0" encoding="utf-8" ?>
    <section name="socketServer" type="SuperSocket.SocketEngine.Configuration.SocketServiceConfig, SuperSocket.SocketEngine"/>
    <add key="ServiceName" value="EchoService"/>
  <socketServer loggingMode="IndependantFile">
      <server name="EchoServer"
              serviceName="EchoService" ip="Any" port="911" mode="Async"
      <service name="EchoService"
               type="SuperSocket.QuickStart.EchoService.EchoServer, SuperSocket.QuickStart.EchoService" />
      <connectionFilter name="IpRangeFilter"
                    type="SuperSocket.QuickStart.ConnectionFilter.IPConnectionFilter, SuperSocket.QuickStart.ConnectionFilter"
    <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.0" />

Last edited Jun 29, 2011 at 4:28 AM by kerryjiang, version 5


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